In the image on the right we have a real product.
Developed, prototyped, produced and printed with graphics designed by a dedicated graphic designer, photographed in a specially arranged set, the photos were retouched later in Photoshop, optimized for the web and published with the quality we see. It's a photo that does its job, no big deal. Probably this product will go on sale and will be sold at a discounted price to clean up the warehouses, or maybe not... how can we know.
In the image to the left we have a virtual product.
It took about two hours to create the product, light set (which will remain the same for new variants) and insert the graphics (created with the support of Adobe Stock to make this example). Maybe a graphic designer could take longer looking for inspiration to create a super cool product. Next, in about 15 minutes the 3 renders you see with the black background were churned out.
I'd say it's worth it taking so little time to reverse the production flow, also because if the graphics don't appeal to the market, no Skateboard died to make these photos.
What sells goes into production, what doesn't and doesn't sell.... is left only in the virtual world.